HTML DOM Canvas Object
Canvas Object
The Canvas Object is new in HTML5.
The HTML5 <canvas> tag is used to draw graphics, on the fly, with JavaScript.
Access a Canvas Object
You can access a <canvas> element by using getElementById():
Create a Canvas Object
You can create a <canvas> element by using the document.createElement() method:
Note: The <canvas> element has no drawing abilities of its own (it is only
a container for graphics) - you must use a script to actually draw the graphics.
The getContext() method returns an object that provides methods and
properties for drawing on the canvas.
This reference will cover the properties and methods of the getContext("2d")
object, which can be used to draw text, lines, boxes, circles, and more - on the
canvas.
Colors, Styles, and Shadows
Property |
Description |
fillStyle |
Sets or returns the color, gradient, or pattern used to fill the drawing |
strokeStyle |
Sets or returns the color, gradient, or pattern used for strokes |
shadowColor |
Sets or returns the color to use for shadows |
shadowBlur |
Sets or returns the blur level for shadows |
shadowOffsetX |
Sets or returns the horizontal distance of the shadow from the shape |
shadowOffsetY |
Sets or returns the vertical distance of the shadow from the shape |
Line Styles
Property |
Description |
lineCap |
Sets or returns the style of the end caps for a line |
lineJoin |
Sets or returns the type of corner created, when two lines meet |
lineWidth |
Sets or returns the current line width |
miterLimit |
Sets or returns the maximum miter length |
Rectangles
Paths
Method |
Description |
fill() |
Fills the current drawing (path) |
stroke() |
Actually draws the path you have defined |
beginPath() |
Begins a path, or resets the current path |
moveTo() |
Moves the path to the specified point in the canvas, without creating a
line |
closePath() |
Creates a path from the current point back to the starting point |
lineTo() |
Adds a new point and creates a line from that point to the last
specified point in the canvas |
clip() |
Clips a region of any shape and size from the original canvas |
quadraticCurveTo() |
Creates a quadratic Bézier curve |
bezierCurveTo() |
Creates a cubic Bézier curve |
arc() |
Creates an arc/curve (used to create circles, or parts of circles) |
arcTo() |
Creates an arc/curve between two tangents |
isPointInPath() |
Returns true if the specified point is in the current path, otherwise
false |
Transformations
Method |
Description |
scale() |
Scales the current drawing bigger or smaller |
rotate() |
Rotates the current drawing |
translate() |
Remaps the (0,0) position on the canvas |
transform() |
Replaces the current transformation matrix for the drawing |
setTransform() |
Resets the current transform to the identity matrix. Then runs
transform() |
Text
Property |
Description |
font |
Sets or returns the current font properties for text content |
textAlign |
Sets or returns the current alignment for text content |
textBaseline |
Sets or returns the current text baseline used when drawing text |
Method |
Description |
fillText() |
Draws "filled" text on the canvas |
strokeText() |
Draws text on the canvas (no fill) |
measureText() |
Returns an object that contains the width of the specified text |
Image Drawing
Method |
Description |
drawImage() |
Draws an image, canvas, or video onto the canvas |
Pixel Manipulation
Property |
Description |
width |
Returns the width of an ImageData object |
height |
Returns the height of an ImageData object |
data |
Returns an object that contains image data of a specified ImageData
object |
Method |
Description |
createImageData() |
Creates a new, blank ImageData object |
getImageData() |
Returns an ImageData object that copies the pixel data for the specified
rectangle on a canvas |
putImageData() |
Puts the image data (from a specified ImageData object) back onto the
canvas |
Compositing
Property |
Description |
globalAlpha |
Sets or returns the current alpha or transparency value of the drawing |
globalCompositeOperation |
Sets or returns how a new image are drawn onto an existing image |
Other
Method |
Description |
save() |
Saves the state of the current context |
restore() |
Returns previously saved path state and attributes |
createEvent() |
|
getContext() |
|
toDataURL() |
|
Standard Properties and Events
The canvas object also supports the standard properties and events.
Related Pages
HTML tutorial: HTML5 Canvas
HTML reference: HTML <canvas> tag